tag:blogger.com,1999:blog-8454280407750835604.post6863797482384206767..comments2023-02-28T03:27:10.225-07:00Comments on blog.shoutis.org: Inside Boundary Generator: Computational geometry for the GIS programmerDan Shoutishttp://www.blogger.com/profile/12551374378737211543noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-8454280407750835604.post-60872913326499536472008-10-11T21:32:00.000-07:002008-10-11T21:32:00.000-07:00This is very interesting, Dan. I look forward to ...This is very interesting, Dan. I look forward to seeing your description of QuadTree. <BR/><BR/>Did you consider using an STRtree instead? It's just as easy to implement, doesn't require any tuning or "magic parameters", and seems to generally be faster than a quadtree.Dr JTShttps://www.blogger.com/profile/02383381220154739793noreply@blogger.com